Blog

Moonglow Bay 1.0.2: Steam

03 Nov 2021

A official/stable patch for STEAM has been published! Version 1.0.2

Major Fixes

  • The game will now auto-save when the player sleeps
  • Improved keyboard controls
  • ‘Help! I’m Stuck’ has been added to the pause menu, which sends the player to a safe area if stuck in the environment.
  • V-Sync added to the options menu
  • Quick time events during the Ruin of Ships’ encounter no longer fail instantly
  • All active controllers are now assigned to Player 1 until co-op is activated
  • Co-op can now be played with one keyboard and one controller
  • Co-op now only starts by selecting it through the pause menu and pressing the requested key/button. The controller that presses it becomes Player 2

Minor Fixes

  • Save/Load button prompts no longer spillover the borders of the screen
  • Player’s extra vending machine, which becomes available later in the game, is now fully visible
  • Boat repair items sold in the Boat Shop are now locked until the boat is unlocked
  • Door will now open before River walks through it during her first cutscene
  • Ramp added to the small beach behind the player’s home
  • Cozy Cavern recovered its ramps
  • Chipmunk now plays its animations
  • Other minor issues addressed

Fixes Containing Spoilers

  • The Storm Fish only visible when its quest is active

  • Final transmitter can only be placed once its quest is active

If you were in the Unstable branch, feel free to return to the regular version of the game! It’s the same, just safer :)


Mooonglow Bay 1.0.1: Xbox

29 Oct 2021

A patch for Xbox Consoles and Microsoft Store has been published today!

This patch was in submitted prior to the game’s launch, so won’t reflect every issue that’s been brought to us. Everything reported by the community is currently being worked on!

The Xbox version of the game is catching up with what we released on steam, so you may be asking yourself:

Why is the Xbox version not in-sync with steam?

When it comes to consoles, the game is done and tested first on Steam, then it gets to be adapted to console by a porting house. From that, Microsoft’s standard procedure is to runs tests across the whole game and then we get the go ahead to have it updated!

Now, the Patch Notes:

Major Fixes

  • Map will now open as intended when saving and loading game before your boat, the Two Cats, is fixed in Chapter 1
  • Fixed an issue where the dialogue audio settings would reset after restarting the game.
  • You can now select bait during River’s fishing tutorial
  • Changing your name in Options no longer blocks the game

Minor Fixes

  • Time, now, also passes for lobster traps when player sleeps
  • Lobster traps will now always stay full when loading your game save
  • Improved readability of cooking prompts during cooking tutorial
  • If you’re playing in English, the word ‘Order’ will be displayed while shopping (instead of the French ‘Commander’)
  • Claire won’t be obstructing the player’s net while net fishing at Central Beach
  • Shizuka is not longer photo-bombing Casper’s side quest cutscene in Central Beach
  • Shizuka’s ukulele is no longer neon pink
  • Removed the black shadows which were present on Central Beach and North Beach
  • The rocks which are blocking the entrance to the Pink Limestone Cove will no longer sink during a cutscene
  • Water no longer missing during Ice Fishing
  • Claude is now present during his lighthouse cutscene in Chapter 4
  • Fixed a typo in the credits

Fixes Containing Spoilers

  • You can now help remove the Ruin of Ships’ harpoons in any order without being blocked

  • You can now place the final transmitter before completing the previous task
  • Player won’t fall through the world after placing the final transmitter